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Naval actio
Naval actio












They are setting the stage for total disaster for the game economy and solo playability with their future economic goals. They claim that this is designed to prevent economic exploitation but that kind of exploitation already exists in the game in the form of the current guild activity.Ĥ.

naval actio

With only a single PvE server and no access to alt characters if you want to experience something new, for example playing another nation or just plain want to play a new character they give you only 2 options either completely delete your old character and make an entirely new one sacrificing all your gold, ships, crafting resources and all that even though you still retain both your rank and crafting xp or be forced onto a PvP server where only 3 of their 7 or 8 playable nations are even viable and where ganking and griefing runs rampant.

naval actio

Devs alienate PvE and Independent players. They also seem to celebrate on the forums when frustrated players announce their intention to leave. However the player community will usually try to shout down player suggestions, throw insults and name-calling around, and attempt to derail the suggestion thread by leading it off topic into wild and immature tangents. The game is supposed in alpha stage, which means that people playing the game are supposed to be providing feedback and making suggestions. The devs DID recently reduce the AI accuracy on small ships such as cutters and brigs hoping that less experienced players won't notice that all frigates and SoTLs still have the "sniper elite" level AI and dance around like fairies. Also they seem to have a higher rate of fire than most players. And if THAT isn't bad enough, their gunnery puts even present day warships with their guided missiles to shame with a near 90% hit rate even at extreme range with maybe 2 out of every 3 hits landing criticals. The NPC ships in the game routinely break nearly EVERY sailing rule of physics in the book, maneuvering like hydrofoils even in a headwind. There are quite a few unsavory elements to the game. I'd like to say that I could endorse this pretty looking game but I can't. There are alliances that can be made, but they are easily broken once they take over land or other ships.I've been playing Naval action for a bit now.

Learn how to navigate the ship early in the game so that you don't get stuck between other ships. There are as many as 50 ships on the water at one time. This is when you need to know how to stay on track, which is where the maps come in handy. With the waves and currents in the game, you will drift off course at times.

naval actio

You'll see everything from ports that have a bit of history tied to them as well as towns along the shore that are historical to this time period.Īt times, you are given a chance to get off the ship to try to take over some of the towns, but most of the intense action takes place on the ship.

naval actio

There are maps that you have available to see where you're at in the Caribbean. You'll be on your boat the entire time as your enemies will try to attack you from all angles. The details of the game are superb with the waves lapping against the bottom of the ships, the people walking around on the ship and the weapons that are used. You're taken back in time to the 18th century with large ships and the enemies that try to take over the ship that you operate. Highly detailed game that takes place on the ocean.












Naval actio